11/30/2023 0 Comments Abom spat set 5.5If the target has more than 1,900 health, deal 45 percent more damage. Giant Slayer: Abilities and attacks deal 20 percent more damage.Gargoyle Stoneplate: Gain 16 armor and magic resistance for each enemy targeting the holder.Then the holder gains 40 percent attack speed. Edge of Night (Unique): Once per combat at 50 percent health, the holder becomes untargetable and sheds negative effects for a short period of time.If the holder is a Dragon, increase all bonuses and effects by 20 percent (144 magic resistance and 1.8 percent health regeneration). Regenerate 1.2 percent maximum health for each enemy targeting the holder every two seconds. Dragon’s Claw: Grant 120 bonus magic resistance (including components).Deathblade: Grant 25/45/65 bonus attack damage, including components.Chalice of Power (Aura): Grant 30 ability power to the holder and two adjacent allies within the same row.When the holder is hit with an attack, deal 75/100/150 magic damage to all nearby enemies once every 2.5 seconds. Negates 75 percent bonus damage from incoming critical hits. Bramble Vest: Grants 45 bonus armor (including components).Blue Buff (Unique): Grant 50 bonus starting mana.Once per combat at 40 percent health, gain a 25 percent maximum health shield that lasts up to five seconds. Damage heals the holder for 25 percent of the damage dealt. Bloodthirster: Lifesteal changed to omnivamp.It blocks the first enemy ability, up to 600 damage. Banshee’s Claw (Aura): At the start of combat, grant a shield to the holder and two adjacent allies in the same row.In combat, gain 20 ability power every five seconds. The display above Archangel’s Staff shows the ability power bonus instead of the stack count. Archangel’s Staff: Starting ability power is 30.Crown of Champions: Every five seconds, the next attack deals 9,001 times the amount of gold in your bank in True damage.Item must be equipped to a unit and a timer was added during Set Seven PBE testing so players can see when Needlessly Big Gem procs. For every two units alive when this happens, gain one gold.
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